Experimental Build - Version 2.0.14 Multiple Profiles
Ground Breakers Patch Notes — October 9, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This version is only uploaded to the beta branch and not the default one.
We are experimenting with multiple profiles. Basically players could choose a new profile and replay from the beginning. Initially we want to backup player progress to both the steam cloud and hard disk but the way we did thing make it really hard so the steam cloud will have to be delayed further more. Losing progress is a really serious problem so we will keep improving profile save/load process.
Also Ria has changed her appearance.

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HOW TO PARTICIPATE ON THE EXPERIMENTAL BUILD: Just switch to beta setting on the steam client (right click on the game/beta)
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New version detail
1. New features:
- Multiple profiles.
2. Tweaks and Balancing:
- Update chip Sturdy body mechanic; the unit now can't die on the turn it is activated.
- Improved the chips graphic effect, make sure it's easier to understand.
3. Fix bugs:
- Fixed a bug when player could release the enemy officer whom is not in player's prison.
- Fixed a bug when player could raise the enemy officer's salary after player acquired Spy ability.
- Fixed a bug when player try to immediately combine the combined output chip, the mentioned chip won't be deleted after being used as a combine material.
- Fixed a bug when the game hang after war priest respawned.
- Fixed a bug region order get restore 2 times in 1 turn if player save right after their turn start then reload it again.
- Fixed a bug when Force Shield could be activated many times.
- Fixed a bug when the Lava map skill won't affect the enemy.
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What's next?
Delegate mining and scenario battling. Mine will also give out Ores instead of just Parts.