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How Exapunks represents hacking without limits
September 12, 2018by [email protected] (Alex Wiltshire)
GamePatchNote Digest
TIS-100 Patch Notes — September 12, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

It s pretty obvious that the excellent Exapunks is a game about hacking. Specifically, it s a game about programming viruses and sending them into networked systems to monkey around with data, set in a great alternative 90s Wired cyberworld of PC cases flashed with black and red decals and zines set in Apple Garamond.
For its makers, though, Exapunks is a game about limitations. Its format is the result of hard decisions about how much space you get to write your code in, how much freedom you get to solve its puzzles, and how it s presented on your screen. And even now, creative director Zach Barth isn t totally sure he and his team got it right. (more…)