Sin and Love Patch Notes — June 9, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Experience Optimization
8 new endings are added after completing Difficulty 2 and 3.
The opening animation in the first level's Master's room is now skippable.
Dialogue upon entering the Master's room is now skippable with a click.
Visual effects for the Leg Blade and Drum slay animations have been updated.
New slay animations for the Leg Blade and Drum are added.
Leg Blade Special Heaven Soul connection effects have been optimized.
Probability of upgrading options when selecting a Soul 3 has been adjusted.
High-quality Soul drop rates in lower difficulties have been increased.
Bug Fixes
Fixed an issue where breakable objects in certain maps would spawn peaches outside the map boundaries after being destroyed.
Resolved a bug where negative attribute calculations caused overflow in the opposite direction.
Corrected an issue where Fire, Metal, and Water element weapons' second dash combos did not apply higher-probability special element effects.
Fixed a bug where He Xianggu's Bond did not activate when using Weapon 2.
Resolved an issue where summoned creatures' HP and max HP could not be inherited properly.
Optimized Bond Power descriptions and added Bond Soul explanations.
Improved Soul Effect descriptions.
Fixed a visual error where rewards from Yueniang's exchange had incorrect model colors.