Gun Reflex VR
Patch notes · News · Live player count
About
Realistic VR shooter game where you try to complete all the floors by killing your enemies with limited ammunition. It also features zombie, shooting range, and weapon carnival modes.
Media Gallery(10)
Detailed
I've been working on an indie VR shooter game for a long time. The main game mode has 9 floors. The floors get progressively harder, and you can find unique weapons on each floor. Your ammunition is limited, and you need to focus on headshots to defeat enemies. There is also a zombie mode, a shooting range, and a carnival map where you can shoot targets and collect points.
Patch Notes & Announcements(31)
HOTFIX6.12.2025 HotFix
Some collision problems fixed
HOTFIX6.12.2025 System Stability Increased
Optimization was made to increase fluidity for VR glasses.
HOTFIX6.12.2025 HotFix
Bug Fix.
MINOR6.11.2025 Patch Notes
Some of the issues experienced with VR devices connected via wireless have been resolved. Improvements have been made to game textures, along with enhancements and optimizations in graphics. Issues ca
HOTFIX3.20.25 HotFix 2
Some Buggs fixed and light errors fixed.
MAJOR3.20.25 Patch Notes
Some bugs that negatively affected the flow of the game have been fixed. The game's shader settings and material quality have been optimized. Changes have been made to some maps. New weapons have been
MAJOR3.13.2025 Huge Performance Update
Game engine updated The lag experienced in the wireless internet connection has been resolved. Modifications were made to the game files, reducing the file size. The files that will be included in the
MAJOR3.12.2025 Patch Notes
Grap to enemy logic added Some gun materials chanced Some bugs fixed
MAJOR3.10.2025 Update Notes
The engine files have been updated. Significant improvements and quality enhancements have been made to the visuals. Optimizations have been made to the weapons. Fixes have been made to errors that ne
MAJOR3.1.2025 Patch Notes (Huge Optimization boost)
Some blueprint codes have been rewritten in C++ The lighting system has been optimized to improve performance. The responses of the NPC's have been slowed down. Optimization has been applied to the ma
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