GamePatchNote Digest
Still Not Dead Patch Notes — September 7, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- new progression Skull System
- added 6 difficulty skulls
- 2 new traps
- new music track
- new level details and randomization
- new items are auto mapped to hotkeys
- enemy types are random per stage
- art improvements
- new menu
- frozen fingers lasts 20secs now
Main change is the Skull Progression system. Let me know what you think in the discussion boards! Thanks