Desktop Survivors 98 Patch Notes — May 28, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!
This patch is focused heavily on stability and crash fixes. Over the past day, I’ve been digging through tons of crash logs and soft lock reports -- huge thanks to everyone who sent them in. A large number of these issues seem to be tied to the game’s new multithreading behaviors, which were introduced to improve performance across modern hardware.
That said, the results were mixed: some players never encountered a single issue, while others ran into frequent crashes / soft-locks depending on their system. I believe I’ve resolved the majority of these problems, but just in case, I’ve also added a "Use Multithreading" option in the settings menu. This gives you the choice to fall back to the single-threaded version if needed.
If you still run into crashes or issues, feel free to:
- Email the crash log to [email protected]
- Post it in the Discord
- Or drop it in the Steam forums
If more issues arise expect more hot-fixes, I'm not stopping until this game is stable :)
Thanks!
- Brandon
🛠 Patch Notes
🔧 Stability & Crash Fixes
- Addressed many game crashes and soft locks tied to multithreading behavior.
- Improved collision batching logic to avoid rare frame-stall edge cases.
- Prevented certain null-reference issues during room transitions and projectile spawns.
- Many other tweaks related to threading communication
⚙️ New Setting
- Added "Use Multithreading" option to the Settings menu.
- When enabled (default), the game uses multiple CPU cores for better performance.
- When disabled, it falls back to the safer, single-threaded mode.
- Use this if you're encountering crashes or weird behavior on your machine.