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Update v1.04.1: Bug fixes and improvements
October 20, 2015by Leikir Studio
GamePatchNote Digest
Isbarah Patch Notes — October 20, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi everybody! Here is a new update, we hope it will make your journey through the world of Isbarah more enjoyable than ever!
Improvements:
- Out of screen Railguns are now indicated with a small icon on the edge of the screen
- Cleared Bullets now have a disparition transition
- Spell finisher countdown now have an animation
- Designless’ spike attack now have its sound effect
Balance:
- Father can now hurt you in the tutorial
- The level design of the tutorial has been improved
- Mara’s difficulty has been rebalanced
- Kyliox’ difficulty has been rebalanced
- Amalgam’s difficulty has been rebalanced
- Death’s difficulty has been rebalanced
Bug fixes:
- Iria can’t double jump anymore when the jump key is pressed twice in a row.
- Rebinding inputs now instantly updates the corresponding popups in the tutorial
- Various bugs fixed
Various:
- SFX now prevail over musics with the default audio mix
- Tutorial dialogs are a bit faster