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Belated Bugfix Build
July 30, 2020by checker (_**test**_"\"\n주🦑)
GamePatchNote Digest
SpyParty Patch Notes — July 30, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Belated Bugfix Build
This build is mostly a bunch of small stuff, but the biggest and most important things are:

Enjoy, and let me know if there are bugs!
Chris
v0.1.7232.0:
- code
- fix Away, Spectating "build" in /stats to be a little less noisy
- daily challenge should not have dupes for 365 days now
- check for spy and sniper setup complete on spectation load to avoid bad replays in dailies
- lobby state CLOSED allows games but not matches/sets
- fix lobby assert when cached game is evicted before message lands
- fix lobby assert if invited by highest client id and then they disconnect and then our spectation socket closes !?
- if invitations fail to find other client id, fail accepts and handle them somewhat
- email notification on lobby crash
- fix sliding bug, which seems to be caused by error buildup in relative timestamps in packets, track error on server and send corrections to client
- fix replay timeline scrubbing memory leak (and crash?), if fading sound out don't remove from list
- RIP bookmarking in practice sniper menu text
- fix a crash if we're in a replay dir that gets renames but the notification fails to trigger
- add prompt to /say and /emote on room change during typing to avoid spamming lobby, and fix /sayroom and /emoteroom
- make /win more robust, w h, x y w h, or all params
- clear credentials on exit has one-shot and always options, default steam users to one-shot for old versions, have people use one-shot for working around steam bug for now
- record finished http request time from signal thread so we aren't dependent on load times for computing server clock skew
- queue 3 games after end so late joiners can have a chance to watch a game even with delay on
- save replay data as soon as done, don't wait for retire, avoids some quick exit situations that didn't save game correctly
- display next spectation game ready in a slightly less epilepsy inducing typeface
- if /away then default invites to off
- display the "next game has started" thing in casting mode if we've seen the end of the game once
- allow the spy normal action key to fire the sniper rifle
- more asserts to try to catch this portrait crash(es)
- flush log if lose focus
- sort /away folks to bottom of lobby list above finishing folks
- fix bug with replay set results screen missing title
- setting for filtering lobby meta chat messages like join/leave, probably want more stuff under this category
- don't play drink crash twice on canceling waiter purloin
- don't use replay muting in replay/spectation sniping mode, only when viewing the replay as a spectator
- fix Away, Spectating "build" in /stats to be a little less noisy
- content
- investigating and fixing offsets in pub and ballroom, this was not a big deal until the Daily Challenge and these old replays started showing up everywhere!
- venue texture and geometry fixes for ballroom, gallery, balcony, high-rise, moderne, library, pub, redwoods, teien, terrace, veranda
- thanks to cleetose for finding all these!!!
- reduce volume a bit on drink crash and statue clank
- investigating and fixing offsets in pub and ballroom, this was not a big deal until the Daily Challenge and these old replays started showing up everywhere!
Edit: Just updated to 7237, fixing a tutorial crash. Should be live in a few minutes.