GamePatchNote Digest
We Are Alive Patch Notes — December 4, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Made head bobbing false at the start. This means if you want the camera shake on the character, you need to go inside the settings and check it true. Otherwise, the default is now that the camera does not move when you walk with the character.
- Removed the unlimited FPS option and replaced it with 240 FPS, since unlimited can make the GPU work really hard. (I recommend you use only 240 FPS if you have good hardware.)
- Increased the size of the key and made the highlight radius for it wider, so it's easier to find the keys.
- Added more lights in areas that were a bit too dark.