Rain World Patch Notes — February 2, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey slugcats,
New Patch alert!
This patch includes multiple fixes including Jolly Co-op, the electric death effect failing to kill the player, restoring Artificer’s ability using the special key, and more!
If you would like to read the full patch notes then read them here!
Restored Artificer's ability to explosion jump using the Special key.
For Jolly Co-op mode, fixed Remix's drowning meter often not displaying properly for Player 1.
For Jolly Co-op mode, fixed only one of the players having a glowing light source around them while underwater.
For Jolly Co-op mode, fixed a 2x speed glitch that would happen in most iterator cutscenes if multiple players entered the room simultaneously.
For Jolly Co-op mode, fixed Rubicon's karma sigils not working for any players other than Player 1.
Tweaked creature sedation mechanics inside shelters to make it slightly more lenient for the player to escape when there's aggressive creatures inside the player's shelter.
Fixed adult sandgrubs crashing the game after killing one, if you unloaded then reloaded the room its corpse was in.
Fixed certain hypothermia mechanics not working if only Watcher was enabled and not More Slugcats.
Fixed Watcher's statistic screen crashing if More Slugcats was disabled and certain affected creatures were included in the creature kill tracker.
Fixed a few edge cases where the unlockable token tracker would display a token that didn't actually exist or wasn't obtainable.
Fixed the popcorn plant sandbox unlockable in Farm Arrays not being obtainable by Rivulet or Saint.
Fixed a few edge cases where delivering some pearls in Expedition Mode wouldn't actually properly add those pearl to More Slugcat's Collections menu.
Fixed the end of cycle electric death effect failing to kill the player in situations where it should.
Fixed the end of cycle electric death effect rendering incorrectly on PlayStation and a few other related graphical effects.
Fixed medium and large Centipede spawners in Sandbox mode not spawning the correctly sized centipedes.
Fixed angry Noodleflies being able to still accurately track Watcher's location while Watcher is camouflaged.
Fixed the scavengers that spawn in Artificer's tutorial failing to spawn on subsequent Artificer playthroughs after the first.
Fixed one of the Karma Flowers in Drainage System not spawning when More Slugcats was enabled.
Fixed some parts of lizards' bodies not being graphically affected when the lizard is covered in mud.
Fixed some improper layering between region gate graphics and other graphics.
Nerfed the amount of time that Saint gets stunned by Snail pops, and made it so extended Saint exhaustion from stuns can't continuously stack on each other.
Changed the arena maps that are unlocked via The Surface region to have blizzard end of cycle threat instead of rain.
Watcher can now progress the Scholar passage after obtaining the mark.
If you had fully cured a region of sentient rot prior to the v1.11.5 patch, you can now properly mark it as cured by returning to the affected regions and hibernating once inside of them.
If you run into any issues please report them here!
https://bugs.akuparagames.com/rain-world/bugs
-riv otter