Early Access Build 1.1 Patch Notes
Federation Mycha News — February 1, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello agents! It's been awhile since our last update, but now that holidays are over we plan to continue pushing out updates monthly. We are currently working on some new content but want to make sure we release it in a much better state than Desert Clifftops was in when we launched in early access. The full details for this patch are below:
Functional Changes
- Weapon selection UI has been revamped! Agents can now view their weapon stats while choosing weapons and compare them when changing to new weapons.
- Multiplayer Server Creation UI uses checkboxes for server settings and now provides hover tooltips to explain each setting
- Boss Mychalytes besides the tutorial boss now reward players with Mycha shards after defeating them.
- Mychalyte movement speeds have been reduced for smaller instances.
- Agent voicelines have been temporarily removed from the Desert Clifftops (we're polishing these up now and plan to add them in one of the upcoming updates)
Bug Fixes
- Desert Clifftop buttons are now interactable allowing agents to investigate all of the Desert Clifftop base and the bunker.
- Key Items dropped by enemies are no longer scaled based on the enemy that dropped them.
Miscellaneous Changes
- Updated footstep sounds for agents and Mychalytes
- Removed overhead lighting in the Federation building lobby
- Boss Mychalyte in Desert Clifftops has updated textures
- Credits have been updated to include new developers on the game since our last patch
... And lots more behind the scenes!
Please continue to provide us feedback about what you like and don't like on the community forums and Discord. The best way to interact directly with the entire team and influence the development of the game is to join our Discord!
That's all we have for now! Stay tuned for what we have in the pipeline!