Runers Patch Notes — November 3, 2014
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello Runers! After a long time of no patch, I hope this one is satisfying. This patch contains local cooperative with multiple controllers. Play with your friends and delve as deep as you can using teamwork and such.
There were also a large number of trait balance changes done to hopefully make more traits viable and consistent. You should read the full changelog here for more info on the changes:
http://steamcommunity.com/app/306550/discussions/0/34095051755785214/
To make it clear, to activate local coop you should plug in 2-4 controllers and go to the difficulty selection screen. There additional players can press start to join in. Everyone has their own health, and when going down a floor all dead players will revive at 20 health. There are increased drop rates when more players are playing. Also runes, spells, and combiners can all be dropped from the inventory using the Y button. Sharing is caring! Make the best loadouts you can and synergize with your friends.
There are still video issues occasionally I am still looking into. It is best to not minimize the game or move it between monitors for now. Thanks for understanding!
:light_rune::dark_rune::water_rune: