Rhythm Destruction
Patch notes · News · Live player count
About
Rhythm Destruction is a rhythm & shoot'em up that aims to combine the best of both genres. Blast and maneuver your way through perilous stages filled with numerous enemies, obstacles and unique boss encounters.
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Detailed
Rhythm Destruction is a rhythm & shoot'em up that aims to combine the best of both genres. Blast and maneuver your way through perilous stages filled with numerous enemies, obstacles and unique boss encounters. Enemies and objects in Rhythm Destruction are destroyed via timed key presses that go along with the beat of the music. The hand crafted stages are filled with many obstacles, traps, and plenty of bullets that make for unrelenting action. Each stage also includes a unique boss encounter that will put all of your skills to the test.10 challenging and diverse stagesPumping soundtrack provided by 'Oscillator X' and othersXbox & Playstation Controller Support First DLC Pack available now!Challenging Gameplay, with a Casual Mode toggle for beginnersNotice: As of March 14, 2018, online features & leaderboards are no longer available.
Patch Notes & Announcements(4)
MINOROur next game: A Dark Tactical RPG called The Iron Oath is on Kickstarter!
Hey everyone! It's been a while since the release of Rhythm Destruction, and for the last year we've been hard at work on our new project called The Iron Oath. It's a dark turn-based RPG with a focus
MINOROur next game: A Dark Tactical RPG called The Iron Oath is on Kickstarter!
Hey everyone! It's been a while since the release of Rhythm Destruction, and for the last year we've been hard at work on our new project called The Iron Oath. It's a dark turn-based RPG with a focus
MINORUpdate and June 23rd Patch Notes
Hey everyone! Been a busy week for us here as we've been squashing bugs(99% of which are fixed now thanks to your help!) and implementing new features. Today we've released our first significant patch
MINORUpdate and June 23rd Patch Notes
Hey everyone! Been a busy week for us here as we've been squashing bugs(99% of which are fixed now thanks to your help!) and implementing new features. Today we've released our first significant patch
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