Corpse of Discovery Patch Notes — September 4, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Made additional updates to address performance issues some users are having. Of note, we are still working on the memory leak some users are experiencing. If you have these issues, it would be a huge favor to us if you could share the specifics in the steam forums.
• PERF: Removed performance issue from Lava and Abstract
• PERF: Re-enabled chunk combiner on planets. to reduce draw calls
• Added waypoints to Hub interacts
• Changed some dialog to better explain unfolding events
• Changed side mission waypoints to be more noticable.
• Added additional 'seeking creatures' to worlds.
• Changed order of some side side objectives.
• fixed player walking past airlock door entrance.
• Readjusted audio balance in planets
• Adjust how long sub objective text stays on screen.
• Fix invert input to only flip Y Axis
• Fix bug where you fall out of 'bone cave' at start