Archean Patch Notes — March 6, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!
This update introduces a new sensor component, new build elements, and several improvements across the game.
Distance Sensor
A laser rangefinder that measures the distance to the nearest surface, whether terrain or another build. Configurable range up to 25 km, with an optional visible green laser beam. Useful for applications such as altimetry, automated guidance or collision avoidance.
Triangular Mesh Panels
New build element type: triangular panels. Thin panels placed on a 25 cm grid, allowing shapes that are not possible with regular blocks. They support normal smoothing for curved surfaces, such as canopies or cockpit glass. They are airtight and work with the pressurized volume system.



Struts
Thin beams connecting two points in space. They are placed point-to-point and can be painted.
Other Changes
Build: Revamped block selector with real-time animated 3D previews instead of static icons
NodeEditor: Added Unit Converter node for common physical unit conversions
NodeEditor: Increased Output/Switch node input limit to 128
DashboardTool: Added decorative Trim element for dashboards (1 cm increments, up to 4 m)
XenonCode IDE: Debug console can now be fully collapsed
XenonCode: Added ability to use expressions in array and kv indexing
Computer: Added search filter in library
Launcher: Modded server info icon now shows a preview tooltip and a full mod list on click
FissionReactor: Added Lifetime output channel (estimated remaining time in seconds)
DestructorTool: Added destroy warnings for various components
ThrottleLever: Added ability to control with mouse cursor when mouselook is detached
Bug Fixes
Blueprint: Fixed gizmo was allowing rotation relative to player camera
Blueprint: Fixed default paint materials disappearing when spawning a blueprint
Blueprint: Fixed wrong blocks for merged blueprint onto existing build
Avatar: Fixed velocity being reset to zero when opening UI (chat, inventory, etc.)
VehiclePhysicsSensor: Fixed size values not matching sensor orientation
Pump: Fixed erratic flow at low rates (below 0.5 kg/s)
Terrain/Ore Scanners: Fixed roll affecting scan direction when pitched
Fixed MiniNavInstrument creative inventory only giving one item
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