GamePatchNote Digest
Undead Overlord Patch Notes — December 23, 2014
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Another update is out, featuring four new achievements, lots of bug fixes, some optimizations, and a bunch of cool audio upgrades - new music, new radio audio, new audio for human and undead bases, improved footstep sound logic, and more . . .
Alpha1.15 (12/8/2014)
New
- Four new achievements + support for Steam stats and achievement progress
- New music for Skirmish 02
- New radio play for Skirmish 02 on the Mission Select screen
- Improved audio for gas pump explosions
- Improvements to footstep sound logic
- ”Breathing” sound for the undead EyePod + groaning sound when under attack
- Damage sounds for military tents
- More props and improved lighting for Skirmish 02
- Optimizations to the animation system
Tuning
- Increased search range for EMTs in Mission 02
Fixes
- Fixed bug with targeting human bases
- Fixed missing collisions for walls and shelves in grocery store in Mission 03
- Fixed mind controlled humans continuing to implement their wander behavior rather than obeying their Undead Overlord
- Fixed missing icons for mind controlled humans
- Audio for the radio in Mission Select is no longer controlled by the Music options setting
- Fixed glitches in music for stats screen
- Fixed injured goats sliding around the map
- Fixed hint nodes obstructing clicks - and therefore sometimes preventing commands from working properly
- Fixed center-on-event script not always working in Mission 03