Nephilim Resurrection Patch Notes — July 15, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hotfix #4
Thank you for everyone who has given us feedback and played so far! We have made several changes to improve the tutorial, making the first level a little bit easier and general changes to make the game less punishing.
Tutorial Level
- Shadow boss damage output and health reduced.
- Tablet tooltips added to explain some game mechanics.
- Portal added to tutorial.
Shanidar Cave
- Yalkido damage and health reduced.
- Portals in boss fight spawn rate increased and enemy types made easier.
- Some collision issues resolved in first fight chamber.
General
- If die during a run, you will now keep the relics you have collected!
- Trap projectiles now do significantly less damage.
- Interaction text moved to the top of the screen as not to obscure gameplay.
- Door audio now releasing properly after restarting a level.
- Several levels now have colliders at the top to prevent players standing on the top of the levels or jumping into the infinite void.
- Changed default values for crosshairs.
- Some audio performance improvements for torches when turned off but not removed from the scene.