Starground Patch Notes — January 4, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This hotfix for Starground addresses a few things, including some multiplayer issues on larger saves, bomb issues, eyepatch changes, and various other minor things.
Changes
Made it so hydrogen bombs break conveyors again
Changed the eyepatch sprite to actually look like an eyepatch instead of a rendering error
Updated all translations
Fixes
Fixed an issue where you could join a lobby you are already connected to
Fixed an issue where sometimes a packet would be dropped while synchronizing land tiles and conveyors, causing the game to get stuck on the loading screen. The game now uses a packet grouping system to improve reliability.
Fixed an issue with dialogue voice timers being set to 0
Fixed an issue where conveyor tunnels sometimes crashed the game
Fixed an issue where the game would attempt to cull invalid objects
Fixed an issue where eyepatches would show up on everyone when someone wore one
Fixed an issue where hydrogen bombs would cause weird tile desyncs