GamePatchNote Digest
SWAPMEAT Patch Notes — June 18, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Bug fixes
- Fixed bug where enemies would occasionally stand still and do nothing
- Made Zorpjets better at hitting Harvester nodes
- Hunters are no longer in the codex at the start of a save file
- Fixed button sizing on main menu
- Fixed a camera blip when exiting loading screen
- Hardened save file load and save paths
- Osteopuncture text updated as it was out of date
- Fix Meat Dispenser showing the name instead of the Action text.
- Weapon Terminals will properly show red locks if you don't meet the requirements
- Fixed a case where Carl Quest progress could not be advanced on older saves.
Gameplay
- Added new rangus files
- Bioflux (slime plasma gun) had explosions slightly reduced 2.5 -> 2
- Barbecuria renamed to Brisketon
- Increased the visual radius of Franks laser, this is to help reflect the damage radius of the laser.
- Greatly decreased the hit detection of Frank laser, before the laser would be tracing behind and still hitting the player as the radius of damage was greater than the visual.
Crashes or Issues?
Official reporting is in our Discord.