Bingle Bingle News — June 22, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Final Boss Added
You can now face the true master of the casino.
The Casino Final Boss can be reached through repeated clears and by fulfilling special conditions. Those who make it to the end will finally discover who truly controls the casino.
Steam Achievements Enabled
Steam Achievements have been added and are now linked to the achievements in the in-game Collection. Continue from the achievements you've already unlocked and challenge yourself to reach 100% completion!
Challenge Mode Complete
Eight new Challenge Modes have been added, offering unique ways to experience BingelBingel through special gameplay conditions and objectives!
Language Support
Bingle Bingle now supports 20+ languages! The currently supported languages are:
English, German, Spanish (Latin America), Japanese, Spanish (Spain), French, Russian, Italian, Hungarian, Czech, Vietnamese, Portuguese (Brazil), Polish, Indonesian, Korean, Turkish, Ukrainian, Simplified Chinese, Traditional Chinese, and Dutch.
Ball or Bets Adjustments
Multi : 10 / 15 / 20 / 25 / 35 / 45 / 60 → 10 / 15 / 20 / 25 / 30 / 35 / 40
Multi's item-grant multiplier reduced from 50% to 30%.
Super: Cost reduced from 7 → 5. Bonus multiplier changed from 50 / 120 / 190 / 260 → 50 / 100 / 150 / 200.
Super : 10 / 15 / 20 / 25 / 35 / 45 / 60 → 20 / 30 / 40 / 50 / 70 / 90 / 120
Target : 10 / 15 / 20 / 25 / 35 / 45 / 60 → 20 / 30 / 40 / 50 / 70 / 90 / 120
Pocket: Cost reduced from 4 → 3.
Straight: 110 / 150 / 190 / 230 / 310 / 390 / 510 → 110 / 150 / 190 / 230 / 270 / 310 / 350
Split: 100 / 135 / 170 / 205 / 275 / 345 / 450 → 100 / 135 / 170 / 205 / 240 / 275 / 310
Street: 90 / 120 / 150 / 180 / 240 / 300 / 390 → 90 / 120 / 150 / 180 / 210 / 240 / 270
Corner: 80 / 105 / 130 / 155 / 205 / 255 / 330 → 80 / 105 / 130 / 155 / 180 / 205 / 230
Line: 70 / 90 / 110 / 130 / 170 / 210 / 270 → 70 / 90 / 110 / 130 / 150 / 170 / 190
Dozen: 30 / 45 / 60 / 75 / 105 / 135 / 180 → 30 / 45 / 60 / 75 / 90 / 105 / 120
Column: 30 / 45 / 60 / 75 / 105 / 135 / 180 → 30 / 45 / 60 / 75 / 90 / 105 / 120
Even/Odd: 20 / 30 / 40 / 50 / 70 / 90 / 130 → 20 / 30 / 40 / 50 / 60 / 70 / 80
High/Low: 20 / 30 / 40 / 50 / 70 / 90 / 120 → 20 / 30 / 40 / 50 / 60 / 70 / 80
Color: 20 / 30 / 40 / 50 / 70 / 90 / 120 → 20 / 30 / 40 / 50 / 60 / 70 / 80
Badge Adjustments
Line Support: Number of Pockets granted increased from 9 / 18 → 12 / 24.
Skilled Ball: No longer increases Ball cost.
Maniac Hype: Final Chip gain per Mask reduced from 0.05 / 0.1 → 0.03 / 0.06.
Panel: Target Chip increase bonus increased from 20% → 30%.
Pocket Lover: Pocket selections increased from 2 / 4 → 3 / 6.
Passion Play: Additional Final Chips increased from 0.1 / 0.2 → 0.15 / 0.3.
Frost Hunter: Frozen Pocket count increased from 8 / 16 → 12 / 24.
Betstudo: Reward increased from 20 / 30 Chips → 30 / 45 Chips.
Perfect Match: Reward increased from 180 / 360 Chips → 300 / 450 Chips.
One and Only: Base reward increased from 60 Chips → 80 Chips. Golden reward remains at 120 Chips.
Wonderful Prime: Reward increased from 90 / 180 Chips → 120 / 240 Chips.
Alpha Discard: Additional Final Chips reduced from 0.25 / 0.4 → 0.2 / 0.3.
Hostile Takeover: Granted Tokens increased from 3 → 5. Final Chip multiplier reduced from x1.5 / x1.75 → x1.4 / x1.6.
Fair Reward: Coin reward reduced from 5 / 8 → 4 / 6. Cost increased from 6 → 7.
Snow Removal: Cost increased from 7 → 9.
Family Reunion: Cost increased from 9 → 11. Rarity changed from Rare → Unique.
Roll Roll Roll: Multiplier increase/decrease changed from 8 / 12 → 6 / 10.
Credit Guarantee: Cost increased from 7 → 9. Rarity changed from Normal → Rare.
Gold Mine: Cost increased from 6 → 7.
Coin Surge: Cost increased from 7 → 9. Rarity changed from Normal → Rare.
Snowglobe: Cost reduced from 7 → 5. Frozen Pocket count increased from 8 / 16 → 10 / 20.
Frozen Trash Can: Cost increased from 6 → 8. Removes 4 Frozen Pockets. Rarity changed from Normal → Rare.
Token Hater: Cost reduced from 11 → 6. Rarity changed from Unique → Rare.
Twin Chameleons has been renamed to Hidden Chameleon. Upon entering a Shop, transforms 1 Pocket into a Chameleon Pocket.
Scrooge: Final Chip gain increased from 0.2 / 0.3 → 0.3 / 0.45.
Outnumber: Token requirement reduced from 6 → 5.
Icing on the Cake: Chip and Multiplier bonus increased from +3% / +6% → +6% / +12%.
Token Split: Cost reduced from 8 → 5.
Tax Refund: Coin reward increased from 8 / 16 → 16 / 24.
Behind the Throne: Increased from 0.15 / 0.225 → 0.25 / 0.4.
Discard Loan: Discards increased from 2 / 4 → 3 / 6. Cost reduced from 7 → 5.
Late Bloom now triggers whenever a Ball is used.
The Greater Good: Fade requirement reduced from 3 → 2.
Blue Black Beetle: Cost reduced from 6 → 5.
Color Union: Cost reduced from 6 → 4.
Token Collection: Multiplier increased from 8 / 16 → 10 / 20.
Discard Extractor: Discard requirement increased from 1 / 2 → 2 / 3.
Revival: Restores all Tokens and can trigger up to 3 times.
Heart Quiver: Now grants Final Chips after using Hearts.
Pocket Adjustments
Chain Pocket: Reward per affected number increased from 20 Chips → 50 Chips. Base selection remains at 3. Cost increased from 6 Coins → 7 Coins.
Glutton Pocket: Stored Chips increased from 30 → 60. Base selection reduced from 3 → 2.
Boss Adjustments
Fickle Luck: -2 / -3 → -1 / -2.
Oppression: 20% / 30% → 25% / 35%.
Quest and Reward Adjustments
No More Gambling: Multiplier bonus reduced from 100% → 30%. Target requirement changed to 300 / 400.
Fortune Whisper: Clear chance now starts at 1% and increases by 2% / 1% based on the amount of Coin Luck provided.
Snowdrop: Chips per Frozen Pocket reduced from 5 → 4.
Investment: Completion requirement reduced from 50 / 60 → 42 / 55.
Investment: Removed the additional Wood Token reward. After completion, all Gold Bets are automatically used at the start of each round.
Fragile Legacy: Completion requirement increased from 15 / 18 → 16 / 20.
Fragile Legacy: Destroyed Token reward increased from 40% → 50%.
Round Robin: Granted Discards reduced from +5 → +2.
Two Marshmallows: 80 Coins → 75 Coins.
Collector: Requirement reduced from 15 / 18 → 8 / 11.
Hungering Flame: Requirement reduced from 10 / 12 → 8 / 10.
Natural Selection: Requirement reduced from 5 / 6 → 4 / 5 rounds.
Frozen Split: 6% → 8%.
Relay Race: 25 / 30 → 22 / 26. Chip ratio increased from 30% → 40%.
Constellation: Chips per activated Star increased from 40% → 80%.
Strike Street: 2% → 4% Chips.
Monochrome: Chips increased from +300% → +400%.
Token Overwhelming: Now grants 1 Token every 2 rounds. Token value increase changed from 10% → 15%.
Feature Adjustments
Added 8 new Challenges.
First-time players can now choose whether to play the tutorial.
Bug Fixes
Significantly improved performance on low-end devices. The game should now run properly on many devices that were previously unable to launch it.
Added a loading screen when starting the game.
Fixed a bug where Golden Snow Removal did not grant its additional multiplier.
Fixed a bug where Pocket Analyst could unexpectedly change Pockets.
Fixed a bug where Joker Pocket did not reduce Chips.