GamePatchNote Digest
Bad 2 Bad: Apocalypse Patch Notes — October 28, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Night scene improvement (only monsters within the light range are visible)
- Wilder eye glow effect added at night
- When the fire button is pressed during collection, the squad members except the squad leader fire their guns
- Fixed a bug where chocolate milk would cause an error in French
- Changed the night-related monologue in base camp to not appear
- Fixed a bug where the mouse wheel did not work in the NPC dialogue menu
- Fixed the ambient sound being affected by the background sound volume to be affected by the sound effect volume
- Fixed a bug where the button image did not appear when some key settings were set to only the mouse
- Added sound to the quantity change UI
- Fixed a bug where the level-up sound did not play when leveling up while the UI appeared
- Added an automatic graphic setting function when the game was first launched
- Fixed a bug where the ambient sound was maintained when returning to the title screen
- Broken save Added exception handling when data exists
- Replaced screenshots of help related to night
- Fixed case where gun does not appear properly when viewing the opening in the timeline
- Changed PlayStation touchpad area to not work