Final Update before Postgame #2!
Scarmonde Patch Notes — January 19, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
... I lied, apparently!
But there were several things I really wanted to address before starting to charge headlong into testing the postgame content.
Listed is a brief overview of the adjustments contained within this update:
-Fixed several tile passability issues.
-Players were able to unintentionally unlock the “Godly Accessory” Achievement.
-Many bosses and “important” or “tougher” enemies were made stronger or given increased survivability.
-A variety of equipment underwent various balance adjustments.
-To fit in with the overall design and general approach I’d been taking while creating much of the game’s equipment, the accessories that straight-up increased a character’s parameters like P.ATK, M.ATK, etc. were given minor detriments.
-Two pieces of equipment (Sage’s Glove and Power Gauntlet) were reworked more than others.
-The enhancements some weaponry granted to various elemental spell types were adjusted.
-The opening text crawl was changed slightly.
-Some spells and character-specific abilities were adjusted.