HEARTSHOT
Patch notes · News · Live player count
About
HEARTSHOT is a story driven VR espionage thriller where fast, chaotic gunplay meets retro-inspired cinematic environments. Armed with high-tech magnet gloves, seize weapons from fallen enemies and manipulate your environment as you make your way through a mysterious subterranean complex.
Media Gallery(11)
Detailed
HEARTSHOT is a high-octane VR espionage thriller where chaotic gunplay meets retro-inspired cinematic environments. Deploy into the Siberian tundra and infiltrate a covert facility, delving into the heart of a shadowy operation to uncover its sinister agenda. Armed with high-tech magnet gloves, seize weapons from fallen enemies and manipulate your environment as you make your way through a sprawling, subterranean complex.GameplayYour ultimate multi-tool in HEARTSHOT: the Magnet Gloves. Use them to retreive weapons and ammunition, manipulate machinery, and perform explosive entrances.HEARTSHOT features a wide variety of weapons and attachments, with an intuitive interaction system to let you customize your loadout on the fly.There isn't always time to reload— sometimes throwing any available object is your best bet to stagger the enemy and regain footing. You have better aim than you think, especially with the help of HEARTSHOT's throwing auto-aim system.StoryFill the role of a seasoned agent on a mission to dismantle a global criminal empire. A whistleblower's urgent call brings you to a remote Siberian base, once a Soviet-era criminal hub, now under the ruthless control of Marko Sokovic. Your mission: infiltrate, hack, and uncover Sokovic's sinister plot. Success demands resourcefulness under rising stakes.
Patch Notes & Announcements(12)
MINORUpdate 10 (Controls Update)
Another small update for ya! We've decided to switch weapon interactions (grabbing clips, pulling slides, grabbing ammo from your belt) from the grip button to the trigger. This should fix some common
MINORNew Epilogue & Other Improvements
Hey all! Peter here with another update. We’ve decided Part 1 needed a better wrap-up than just returning you to the menu, so we’ve added a short epilogue that teases Part 2. Hope you enjoy! We’ve als
MINORUpdate 8 (Seated Position)
(0.2.2) Changes: -Added seated mode and custom height adjustment option -Added haptics to other hand when gripping two-handed weapon -Added option for auto-sprint -Fixed issue where guns continued to
MINORUpdate 7 (& community Discord)
We now have a community discord! Feel free to hop on and help troubleshoot issues, offer suggestions, or just chat. (0.2.1) Changes: -added new pistol (USP) -fixed some controller offset issues -fixed
MINORUnreal Engine 5 Update
Today is a big day for Heartshot as we’ve fully transitioned our project from Unreal Engine 4 to Unreal Engine 5! This change should help improve some common wobbly-screen issues. If you’re still expe
MAJORUpdate 5 (0.1.24)
Hey all! Peter here with another regular update. (new info on wobbly screen issue below) (0.1.24) Changes: -fixed multiple problems with holster -fixed shotgun reloading -fixed problem with weapons va
MINORHolster Update
(0.1.23) Hello everyone! I’m very excited to announce that due to popular demand, we’ve added holsters to the game. You can drop your weapons over your left or right shoulder to store them whenever yo
MINORDay 3 Fixes
-Fixed autosave system (fingers crossed!) -Added mission select (in case you lost your progress!) -various minor fixes Holsters coming soon!
MAJORDay 2 Fixes (0.1.2)
- Fixed controller calibration settings not saving - Fixed some campaign autosave problems - Switched pause menu button on Oculus to “Y” - Various minor fixes We are currently working on fixing a comm
MINORDay One Fixes!
Hey all! Peter here. Just pushed a day one update with these improvements: NEW OPTIONS -Custom controller orientation with calibration menu -Toggle/hold grip -Smooth turning -Snap turn angle increment
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