GamePatchNote Digest
Taiko Frenzy Patch Notes — August 20, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Taiko Frenzy is taking part of the Steam Rhythm Fest this year so now is the perfect time to get your hands on the game with a nice 20% discount.
It's the occasion for us to release our new update with a couple of fixes and new features for the game and the song editor!
Game updates
- Spanish language support: all the game has been translated into Spanish
- Custom song new features support: start offset and floating BPM
- Bug fix and optimizations for Services connection
- Bug fix for currency not being gained in certain conditions
- Bug fix for UI animations not playing at the correct framerate
- Bug fix for inventory equipment not correctly applied between launches
TF Editor updates
- Beatsaber map parsing optimizations
- osu! taiko map parsing optimizations
- Floating BPM support, you can now set BPM with decimals. It also works for BPM Events.
- Start offset support
- Track scan: when you open a project, your track will be scanned to detect potential issues (like overlapping notes) and fix it
- BPM Event time signature: you can now set the amount of beats per bar for each BPM Event
- Bug fix for BPM Events that broke the grid generation / notes timings