BRUTALISTICK VR
Patch notes · News · Live player count
About
The golden age of violent flash games now in your VR headset. Fully physics based combat with melee and firearms featuring copious amounts of blood, gore and destruction.
Media Gallery(14)
Patch Notes & Announcements(34)
MINOREarly Access Feature Update #9.7 - 'Tis But A Scratch
{STEAM_CLAN_IMAGE}/44752448/b1cee12eb2aa42ba432549a7b83c8243de7e984e.gif Changelog: Bullet holes, slash wounds and blunt trauma now have gore textures in addition to blood Wounds are now dynamic and n
MINOREarly Access Feature Update #9.6 - Music To My Ears
Happy holidays, everyone! Changelog: Music! Featuring 3 original tracks, one in the main menu and two for the missions. Expect additional tracks in the future. Completely overhauled audio system. Fire
MINOREarly Access Feature Update #9.5 - Spinners and Losers
I'd like to start off by apologizing for the long gap since the last update. Life got real busy really quickly but it seems likely that I'll have a bit more time from now on. In any case, I hope you e
MINOREarly Access Feature Update #9.4 - Ware the House At?
This time I've managed to fit a few suggestions in this update and fixed some of the most glaringly obvious and common issues. Changelog: Added enemies that wield two-handed firearms Enemy firearms ca
MINOREarly Access Feature Update #9.3 - Cosmetics, Without The Lootboxes
This was supposed to be a small update with only a spectator camera but I didn't like the way the player looked, so smooth and shiny... So I wound up making a whole cosmetic overhaul, including new ha
MINOREarly Access Feature Update #9.2 - Not Gonna Let This One Slide
This update has been a long time coming, physics-based slides and bolts did not seem feasible for the longest time but now we have 'em. Keep in mind that while I did test it out on every weapon at lea
MINOREarly Access Feature Update #9.1 - Let's Take a Crack At It
Along with this update, Firearm Modding now has documentation on the framework's wiki, go check it out if you're interested in making mods. (Link to GitHub page) Changelog: Added breakable bones and s
MINOREarly Access Feature Update #9 - Yo Dawg, I Heard You Like Bones
Changelog:Added support for firearm modding Greatly increased the stability of enemies - Also includes the helmets and accessoriesImproved the stumbling and staggering of enemies (less likely to simpl
MINOREarly Access Feature Update #8.1 - Lock, Stock...
{STEAM_CLAN_IMAGE}/44752448/9a09cc554f830bf52b15021984f363391240475e.gif Changelog: Added break action shotguns Added regular checks to kill enemies that may have fallen through the map and prevent mi
MINOREarly Access Feature Update #8 - In This Moment, The Physics Are Euphoric
This has been a long time coming. The idea has been taking shape for quite a while in my head and I finally felt the theory was solid enough to start building upon it. So here we are, enemies that pro
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