Soulmask Patch Notes — May 7, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear Chieftains,
To provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on May 7th, with an expected downtime of 90 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
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Building is prohibited while sitting on a chair.
Added system prompts when Death Sandstorm casts the Translocation skill and when Sobek Crocodile enters phase transition.
Removed purchase restrictions for certain goods from Traveling Merchant.
Reduced fall damage for Rhino, Wild Donkey and Camel mounts.
When only paused training tasks remain in the Training ground, eligible training tasks will be automatically detected and restarted.
Added new valve traps made of Nightstone and sandstone (supports dyeing).
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Fixed an issue where male hairstyle icons displayed incorrectly in the Mask Decor Table under specific circumstances.
Fixed an issue where Shadow Walker might fail to enter stealth when using Mimicry skill in certain cases.
Fixed the wrong dye materials required to change hair color to white and gray.
Fixed an issue where repairing Enhance weapon consumed the same materials as crafting it.
Fixed an issue where the Elite Longhorn Ox did not show up in the Hunting Gallery.
Fixed an issue that resetting the positions of tribe members, mounts and vessels would ignore other players’ Protective Fields.
Fixed an issue where the character height would change while piloting a vessel.
Fixed an issue allowing players to capture capybara, alpaca and llama using wheat as bait.
Fixed an issue where players might lose save files after a PC blue screen crash.
Fixed an issue where weapons picked up would lose quality when automatically moved to the hotbar with a full inventory.
Fixed an issue where some workbenches could be built through mountain terrain.
Fixed an issue where Siege Ballista and Great Siege Ballista could trap the character under certain conditions.
Optimized the interaction range of the Grinder.
Optimized the damage dealt by Rhinos to structures.