PULSAR: Lost Colony
Patch notes · News · Live player count
About
The co-op open-world space sim where everyone has a role! Pilot the ship. Reroute power. Launch nukes. Explore alien planets. Research new talents. Work together to find the Lost Colony! ...or just deliver some biscuits
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Detailed
Team up to operate a starship and explore a randomized galaxy falling into chaos. Each player assumes a role aboard the ship: Captain, Pilot, Scientist, Weapons Specialist and Engineer. Coordination between your crewmembers is essential to survive the perils that await you.Control the various stations that run your ship. Reroute power between ship systems, operate turrets, run powerful programs, scan enemy vessels for information to give you an edge in battle, or start up the warp drive to escape a fight you cannot win. The strategies you use are up to you—or your Captain.Embark on missions, investigate abandoned stations, and scavenge for components that could aid you in your voyage. Teleport down to the surfaces of planets where you may face extreme environments and dangerous creatures. Trek across the galaxy, and discover what lies on its fringes.Online co-op multiplayer (1 - 5 players)Offline / singleplayer modeCustomizable AI crew bots in online and offline modeFive unique classes; everyone plays a role on the shipFast-paced and tactical ship-to-ship space combatTeleport to other ships, planets or stations to join the away teamLoot planets and stations for valuable itemsBoard enemy ships to capture them or destroy their systemsVR mode (with motion controller support)The CaptainNearly every major decision of a voyage falls into the Captain’s hands. With clear communication and resolve, the Captain must be the link that coordinates the actions of the entire crew. As the Captain determines the route the crew will take—through both the galaxy itself and the hard choices they encounter—success is more often than not a reflection of his or her leadership.The PilotThe Pilot is responsible for flying the ship and navigating across sectors of space. Through management of different flight controls, a Pilot must maneuver the ship through debris, position it effectively during combat, and align it to the next sector for warp. Despite various flight styles in the field, most Pilots become one with their ships and make them extensions of themselves.The ScientistScientists provide the crew with medical assistance and information about their current environment. As they possess superior technological prowess, Scientists have the responsibility of overseeing sensor sweeps, ship security, the breaching of enemy firewalls, and research. Furthermore, their skills are invaluable when developing strategies or exploring alien planets.The Weapons SpecialistGuns, turrets, nukes—the Weapons Specialist manages them all. Operating lasers, missiles and any other combat related technologies, Weapons Specialists have the greatest direct impact in battle, and their aim can greatly sway the outcome of a fight. Apart from ship-to-ship combat, Weapons Specialists are also crucial in ship boarding and investigations of hostile environments.The EngineerThe Engineer keeps the ship running. In addition to charging the warp drive and manning the startup switchboard, Engineers must continually maintain and repair vital ship systems, as well as control ship power flow to prevent overheating. Engineers make the most out of a reactor’s capabilities and balance power allocation for the greatest possible output.
Patch Notes & Announcements(255)
MAJORv1.2.10 Release Notes
Hello everyone,Version 1.2.10 is now available and contains various bug fixes based on issues reported by the community. We would like to thank all of our players and community for all of the reports
MAJORv1.2.09 Release Notes
Hello everyone,Version 1.2.09 is now available and contains various bug fixes based on issues reported by the community. Many of these are for frequently reported bugs that we haven’t been able to rep
MAJORv1.2.08 Release Notes
Hey everyone!Releasing a hotfix (v1.2.08) for a recently discovered security flaw in the Unity Platform. The game has been updated to a newer version of Unity that addresses the flaw. More information
MAJORv1.2.07 Release Notes
Hello everyone, Version 1.2.07 is now available and contains various updates / bug fixes based on issues reported by the community. We would like to thank all of our players and community for all of t
MAJOR1.2.06 Release Notes
Hello everyone, Version 1.2.06 is now available and contains various updates / bug fixes based on issues reported by the community. The feedback, reports and support we’ve been receiving has been wond
MAJORv1.2.05 Release Notes
Hello everyone, Apologies for the radio silence, we have been hard at work developing new projects that you will see us talking about soon! Version 1.2.05 is now available and contains various updates
MAJORv1.2.04 Release Notes
Hello everyone, Version 1.2.04 is now available containing some bug fixes based on issues reported by the community. Fixes Fixed issue with the Academy engineering test Fixed issue with ARX-JP consumi
MAJORv1.2.03 Release Notes
Hello everyone, Version 1.2.03 is now available containing some bug fixes based on issues reported by the community. Fixes Fixed a bug with the Min Integrity stat for shield generators not correctly s
MAJORv1.2.02 Release Notes
Hello everyone, Version 1.2.02 is now available containing some bug fixes based on issues reported by the community. Thank you for sending in those reports! On a somewhat unrelated note, our team is i
MAJORv1.2.01 Release Notes
Hello everyone, Version 1.2.01 is now available! This hotfix fixes a few issues reported in the newly released campaign, Depths of Umbra-K54. Fixes Fixed an issue with boss doors not visually closing
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