Dark Hunting Ground News — June 16, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixed an issue where the Scent and Chaos Scent indicators on the UI would not refresh.
Fixed a bug where the summon speed and damage More multipliers from the Beastmaster talent were not applying.
Fixed an issue where players could move using Charge while in the Take Root stance.
Fixed a bug where the Focus effect would be lost when summons used Eternal Frost Eye or Furious Thunder.
Fixed a bug where Take Root only counted as dealing a hit when activated or deactivated.
Fixed missing text in some descriptions.
Fixed an issue where Toxic Seed dealt abnormally high damage.
Fixed a bug where Thorn Protection was not receiving damage bonuses.
Fixed an issue where the Lashing summon encouragement buff was incorrectly displayed in the upper-left corner.
Fixed a bug where Blood Rage Slate did not properly inflict Bleeding.
Fixed an issue where Lashing was not correctly affected by melee attack count, and its description was missing the melee attack count info.
Fixed an error that occurred when Shadow Wolf Spirit triggered.
Fixed a bug where Deadly Corrosion did not apply to the damage over time from Take Root.