Eredia 2: The Great War Patch Notes — December 21, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
While I was playtesting, I noticed that a lot of the reported bugs had already been fixed (like the stromfeld's realm bug), but somehow did not get reflected when uploading through steam. I have reuploaded the files and made a few more fixes, especially for the game-breaking bugs. Since this is a quick-fix, I have not made too many changes to things that do not directly impact the progress in any way (like the missing book in zoltair library), and they will be addressed later.
However, since the upload issue happened before, I will be keeping a close eye on the forums for the next 24 hours. If any of the following issues reappear, please report the them here as comments, and I will work on fixing them ASAP.
The current fixes for game-breaking are:
- Fixed Mirror Palace tiling issues.
- Fixed tiling issues in Stromfeld's realm which possibly caused one fight to not get triggered.
- Fixed Miradel Mountain tiling issues.
- Fixed the twins' dialgoue not ending in Lavinsha Woods.
- Fixed the Arredite Mine cutscene not triggering.
Some minor changes to make the game more balanced:
- Andarath and Lucina fights are now more 'unfair', and you probably won't even be able bring their HPs close to 0.
- Slightly reduced the defense and healing power of the Manifested Dragon.
Cheers,
Rishi