Lost Castle 2 Patch Notes — June 11, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Greetings, Adventurers!
Thank you for playing Lost Castle 2 1.0! We've reviewed all your reports and fixed the issues you've reported. We really appreciate your feedback!❤️
🐛 Bug Fixes
Fixed character freeze issues caused by invalid affixes on certain Soul Stones. (Note: Any affixes placed in invalid data positions via configuration edits will be automatically cleared in the full release.)
Resolved an issue where corresponding Soul Inscriptions failed to unlock automatically on existing save files, even after players had defeated the associated bosses following adjustments to Inscription unlock requirements.
Fixed a bug where players using late-game EA saves could not adjust Nightmare and Soul Inscription-related options via dialogue with Nia when accessing exclusive story content in the full release.
Fixed UI freeze issues in the Soul Stone Smelting interface.
Updated the overwrite rules for beta test saves: If a save slot only contains beta saves with no EAversion saves, the beta saves will be automatically retained in the slot. Ensure Steam Cloud is enabled and working properly before overwriting saves!If save loss still occurs after the attempt, please contact our team via Discord, email or other platforms. We will assist you promptly.
Attempted to fix potential softlock issues in encounter rooms and story stages.
Attempted to fix corrupted save data from older game versions and abnormal entries in the weapon preference interference list.
All instances of Evil Dragon shall be replaced with Fallen Dragon.
If you run into anything, let us know! Thanks for keeping us in the loop❤️

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