Settlemoon
Patch notes · News · Live player count
About
After the moon vanished, the fantasy world of Settlemoon lays abandoned in darkness. Re-light the skies, and provide a rest stop for adventurers in a town that updates in real time. Grow your town to attract strange visitors, and discover happened to this world.
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Detailed
Settlemoon is an old-school idle game about building a small sidescrolling town. As your town grows in real time, you'll attract visitors, buy materials, sell items, and post quests for adventurers to complete. Expand from a single inn to a bustling town that visitors of all levels and classes are attracted to.Relaxed commitmentGood things take time. Set up your town and check in to see who's visiting throughout the day, or set things up to run overnight. Your town will handle itself for a while, even when the game isn't open, and will be there waiting for your return.Mysterious WorldWith no fail states and no need for constant micromanagement, you can study Settlemoon's inner workings at your own pace. Attract odd visitors and powerful bosses to uncover the mystery of the land, all told through charming pixel art and a retro-inspired soundtrack.Customize your townUsing hundreds of different pieces of decor, paint colors and flooring, pretty up your town however you like. Re-shape your town to suit the needs of yourself and your visitors. Create quests for adventurers to go on to build your town's economy.Fashion and FavoritesEvery adventurer has a unique look. Name your favorites so you'll see them revisit, or copy their fashion sense to your own avatar. You can also just fling them around. They can take it.
Patch Notes & Announcements(47)
MINOR2 Year Anniversary!
Hello, Catalysts!! It's been 2 years since release! Boy, time flies, doesn't it?As I said in the Dev Update, this game's pretty much done-and-done! I'm real satisfied with where it's ended up and the
MINORv2.4c - Better Backups
Hello, Catalysts! This update's intended to help the game be a little more self-sufficient. I noticed some very rare bugs where some save files would be partially corrupted. To help with that, I've be
MINORLepioid Update: Been a bit!
Hello, Catalysts! It's been a while, hasn't it? I hope everyone's been enjoying the game in its current state! Honestly, this silly lil' idle game did much better than I ever thought it would. Thanks!
MINORv2.4b - Outlines and Onboards
Hello, Catalysts! So, technically this is a smaller patch, hence why it's v2.4b and not v2.5. There's no new big features or buildings or anything in this, but there's a lot of little changes that add
HOTFIXv2.4a - Small hotfix for boss quests
Hello again! Tiny fix. Teeny fix. Probably not going to be the only fix. You know how these things go. QUESTS: Fixed a crash when attempting to pay for a boss quest. Added a failsafe if you somehow do
MINORv2.4 - Tidying Up(date)
Hello, Catalysts! Hope those cold winter nights are treating you well. Or if you're on the southern hemisphere, those warm summer nights. I'm not jealous. Here's an update that smooths a lot of things
HOTFIXv2.3a - Building Removal Hotfix
Hello! Just some quick fixes for some pretty important things. Deleting buildings permanently is pretty bad. BUILDINGS: Fixed buildings not going back into storage when you remove them with another bu
MINORv2.3 - The Renovator Update
Hello, Catalysts! This update's got some very highly sought-after improvements for how building things works. Most notably, Decorations have had a huge rebalancing. They're now a lot stronger and more
MINORv2.2 - The One Year Anniversary Update!
Hello, Catalysts! It's been one whole year since the game first released, and I couldn't be happier with how everything has gone. To celebrate, we've updated the game with some anniversary-related thi
HOTFIXv2.1b - Small NG+/Building hotfix
Hello again, Catalysts! Very small hotfix today for some pretty important bugs. BUGFIXES: Fixed a crash that happens when first starting NG+. Fixed buildings becoming intangible if you cancel moving o
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