GamePatchNote Digest
NanoApostle Patch Notes — October 7, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Further fixes for NanoApostle, thank you all for the continued feedback.
Players:
- Optimized the shooting and aiming experience.
Commander:
- Fixed some visual effect display and damage detection errors for Commander.
- Attempted to fix an issue where Commander could get stuck during phase transitions. (Still under observation, if this error occurs, please report it using F10, thank you.)
Kurozan:
- Deactivated the damage detection for explosion attacks earlier.
- Fixed a bug where the phase 3 cutscene for Kurozan was interrupted by actions.
- Adjusted Kurozan's combat experience, including reducing the execution time of Iai Slash in phase 3.
Wenny:
- Fixed an issue where players could no longer speak with Wenny after clearing the game.
- Added a new interaction to hug Wenny in the later stages of the game.
Other:
- Boss health will no longer display as 00.0% when it’s extremely low.
- Fixed the timing for some Boss music triggers.
- Level Achievement progress will now be displayed in real-time in the pause menu.
- Fixed an issue where certain Level Achievements based on taking fewer hits were not correctly achieved.
- Added a Bug Report button in the pause menu.