Erenshor Patch Notes — February 11, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Got a sizable chunk of changes for you guys today!
Gameplay Changes
-Group Manager is now split into tabs for more clear navigation.
-Added a "DPS" section in Group Manager. Here you can tell your group members not to unleash their full DPS until a target is under X% of life. This will give your tank a chance to gain aggro first.
-SimPlayers will try harder to ensure the last mob of any given pack is snared in case it runs away
-Made Reaver Stance Indicators more obvious when a stance is engaged
Social
-Ignore List added (/ignore playername) - this will stop you from getting whispers from that SimPlayer. You will still see their shouts and local chat. (Your ignore list is unique to each of your characters)
Paladin Changes
-Celestial Pull has been changed to Celestial Pull II. Your spellbooks should reflect this.
-Celestial Pull I added to game and available on Paladin Vendor in Port Azure
Reaver Changes
-Fixed the spell tooltip on "Reckless Stance" - the stance has never increased spell damage, but the tooltip claimed it did
-Reavers now start with Void Bolt in addition to their kit
Bugs
-Fixed AE spells aggroing through floors and walls
-Fixed issue with Group Manager not showing correct roles
-Fixed 0 damage spells breaking dazzles (Atonic Howl, Skycall Arrow)
-Reaver's Steel now shows particle effects when blessed
-Ogrespice Bundle now shows particle effects when blessed
-Fixed a bug where using an invalid /-command would break the chatbox little by little
-Fixed a bug where closing the bank after renaming a tab but BEFORE mousing over another UI object would lock the player's movement as though they were typing.
Hit me with any bug reports and I'll hit you back with fixes!