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Standable v3.0.3 Patch Notes
March 14, 2026by I3Llamas
GamePatchNote Digest
Standable: Full Body Estimation Patch Notes — March 14, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A mini-patch to fix some important developer-side issues.
Minor Laying Estimation change
- Torso laying rotation now prioritizes head rotation over hand rotation in specific cases (helps torso not get stuck laying on side when hands are to one side)
Bug Fixes
- Fixed issue where Mixed Tracking offset calibration wouldn't properly ignore calibrating offsets for lost tracking or disabled devices.
- Fixed Auto Calibration still triggering when Standable was disabled through the UI.
Developer & Debugging changes
- Added proper driver build versioning.
- Added proper exe build versioning.
- Build changes for much more advanced crash debugging.
These may seem simple on the surface, but will allow me to debug crashes much much easier with MUCH less guess work.