ROGUE-FP Patch Notes — May 5, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
NEW IN THIS UPDATE
Monsters are now affected by rust traps
Monster are now affected by mystery traps
Traps in your inventory can be polymorphed by fairies
Traps in you inventory can be polymorphed in the polymorph bonus dungeon
FIXED IN THIS UPDATE
Two rare bugs where part of the level could have been inaccessible
Several instances where the game would use more memory over time
CHANGED IN THIS UPDATE
Miscellaneous text and typos
This is a smaller update to finish the work that was started on traps in the last big update. Not only are traps polymorphed by fairies like every other item now, but a couple more of them now affect monsters. The rust trap lowers their armor class and the mystery trap momentarily confuses them.
Originally I was just going to have rust traps affect only orc and hobgoblins since they're the only monsters that actually wear armor but eventually I figured there would be no point in doing that. The trap wouldn't be any fun if it had such a rare use. So now it affects all monsters.
That's all for now. If you find any bugs or crashes please let me know if the bug report thread! Thanks!