Patch Notes for unstable update 0.8-unstable.1
TerraTech Worlds Patch Notes — April 21, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi there prospectors,
Welcome to another unstable update which introduces a new planet called Tyr; a water world planet with archipelagos, requiring boat travel to get from one island to another. If you have any feedback on how you're finding travel across the seas, we'd love to hear any suggestions that you have.
Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.
A new planet, Tyr
Planet Tyr is unlocked when the tutorial on Nibiru has been completed.
A world where a vast majority of the surface is covered by water.
The various biomes are made up of groups of relatively small islands.
It's possible to build a bridge if islands are close to each other.
Islands that are further apart require the building of seafaring Techs.
Game balancing changes
Enemy respawn rate for normal difficulty has been reduced from 60 minutes to 25 minutes.
This should make it easier to earn money by destroying enemy Techs and selling off scavenged blocks.
When playing with Tech Block Crafting, the price for buying the recipes for the 3 basic boat blocks has been reduced.
The crafting recipes for the 3 basic boat blocks have been reduced as well.
The force that the tides apply pushing a Tech from the sea towards the land has been halved.
Bug fixes
The following bug should now be fixed in this update:
Planes in Creative mode are occasionally offset from their starting positions, causing some to be unexpectedly flipped.
Until next time, Prospectors!
- The TerraTech Worlds Team