Patch Notes - Version 1.0.02
Celestial Force: Magical Mayhem Patch Notes — October 24, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey folks!
We at Mew Mew Media want to say a big thanks to everyone who's been supporting us since we launched Celestial Force.
We'll be sharing our next steps in this adventure soon, including a sneak peek at upcoming content updates.
We're also aware of some issues that players are facing with regards to using Controllers/Joysticks. We're working on bringing a more solid implementation for Xbox, PS4, PS5, and other controllers in the next small update.
For now here's a list of the first batch of bug fixes, quality of life improvements, and small adjustments we've made:
- We made some behaviour changes to the bosses: Cerberus and Charon.
- The introduction cutscene was optimized to reduce stuttering.
- Fixed a little typo in our thank you message.
- Fixed a bug where you could dash and use skills in the pause menu.
- You can now go back to the previous screen from the saved games selection screen.
- Sped up a few interface animations.
- Added some missing English translations to Violetta's initial cutscene.
- When you press ESC with the pause menu open, it now selects the resume button.
- The Cerberus boss intro cutscene now properly changes based on your current character.
- You can now skip the thank you message by hitting "ESC."
- Fixed a bug where available inputs didn't update correctly in some situations.
- Fixed an unintended interaction in co-op mode where both players could pick the same character.
- The bug where P2's chosen character's name was displayed incorrectly on the confirmation screen is fixed.
- The shadow for Atsuko in Phase 2 is now shown correctly.
- Other small UI adjustments were made.
Wanna give us some feedback or chat about the game?
Join our Discord! https://discord.gg/XPjtqpnnBc