Tunnet
Patch notes · News · Live player count
About
Build, debug and optimize a computer network in an underground facility.
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Detailed
Have you ever wanted to be a lonely underpaid network technician who works 24/7 in an underground facility?Design and Build a NetworkTunnet is a short game where you wake up as a robot technician in an underground complex.You quickly meet your supervisor, who tasks you with building a computer network to connect the different bunkers of the facility.Explore the BunkersYou are equipped with a state-of-the-art drill that allows you to dig tunnels and find new bunkers to connect to the network.The more endpoints you connect to the network, the more credits you receive.But who knows what awaits you in this underground world?Optimize and DebugAs you connect more endpoints, the network topology has to be carefully designed to route the packets efficiently and maintain a decent performance level.Use the credits you have earned to unlock new devices to better manage and monitor the traffic.Network incidents can occur at any time: get ready to debug and troubleshoot mysterious issues.Features Build, optimize and debug a computer network in a first-person 3D environment. Dig tunnels to access the different bunkers and connect them to the network. Explore the facilities and unveil the secrets of the underground complex. Find a way to access the computers guarded by the creepy monsters that haunt the bunkers.
Patch Notes & Announcements(18)
HOTFIXHotfix - v1.2.4
Added new entrance to the shelter. This will only be reflected on new saves. Added option to dig anywhere. It can be useful to fixup the map on saves that include procedural generation bugs (which cou
HOTFIXHotfix - v1.2.3
Tunnet is now Steam Deck verified! This version includes a few changes that I had to make in order to pass the Steam Deck compatibility check as well as a few minor bug fixes: Fixed crashes that somet
HOTFIXHotfix - v1.2.1
Clarify instructions written on the whiteboard in military briefing room. Changed color of the light in the military barracks. Technician cannot be killed by the spider anymore while holding the light
MAJORUpdate 1.2 is out!
Dear technicians, Today, I am excited to announce the release of the latest version of Tunnet! Here is an overview of the changes: Global Leaderboard A global leaderboard has been introduced and is no
HOTFIXHotfix - v1.1.3
Fixed memory leak in the UI system. Going home while driving the train now works as expected. Cursor is now always visible when picking up handbook pages. Right arrow key does not pause the network an
HOTFIXHotfix - v1.1.2
Fixed formatting of the description displayed when inspecting testers in snoop mode. The long-range scanner now properly points to the Villa entrance when scanning the 0.3.0.0 mainframe. The dialogue
MAJORUpdate 1.1 is out!
Happy New Year Everyone! Today is the first day of 2024 and it is also the one-month anniversary of Tunnet. To celebrate, I just uploaded a new update to the project that mainly includes Quality-of-Li
HOTFIXHotfix - v1.0.10
Camps now send packets to each other instead of communicating with the caves. Pressing F when the map is open won't trigger a single-step anymore when the network is paused. Fixed the issue where the
HOTFIXHotfix - v1.0.9
It is now possible to open doors while holding tools. Hackers cannot spawn in the Supermarket #4 anymore. Fixed camera bobbing logic. The camera does not 'teleport' anymore when starting to move. The
HOTFIXHotfix - v1.0.8
Hackers cannot spawn in the Villa anymore. Fixed the dialog line displayed after fixing the CNC machine. Fixed description of the light-emitting relay in the vending machine. Doors won't open automati
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