Mimicry
Patch notes · News · Live player count
About
A classic dungeon crawler with a spin. Instead of a brave adventurer, play as a chest-disguised mimic and defend your underground home from knightly invaders. Use a mixture of stealth and strategy to clear the floors and restore peace to the society of sentient chests.
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Detailed
In Mimicry, experience a classic top-down dungeon crawler, with a twist that instead of being the adventurer clearing waves of monsters, you are the monster clearing waves of adventurers. You play as a creature called a mimic, which looks like a chest to lure in prey. It’s kind of like a stick bug, only carnivorous and 20 times the size.Traverse the many floors of the dungeon and brave the scary and strange sights of the deep to rid your home of its human infestation. Reclaim sections have been taken by invaders or corruption and save your friends who can help you to rebuild the society of mimics that live within these great halls of stone.Explore the UndergroundBounce your way through 6 carefully curated floors of the dungeon, and use different gameplay mechanics to face differing enemies. Choose between hiding among crates, barrels, and real chests for sneaky kills or charging headfirst through the pillared hallways to take on an army of explorers.Each floor has a distinct character which influences what will be found there. Some floors may have you dodging through tunnels to avoid detection, while others you'd need to find ways to keep the lights on in the darkness to push forward. Once each floor has been cleared it will open up the way to move on through the dungeon. But you'll need to keep an eye on old floors as baddies can try to reclaim them, and the levels may provide handy items for later-game use.Fight With StealthUnlike most dungeon crawlers, Mimicry plays as a mixture of fighting hordes of enemies and hiding in the shadows, finding the best opportunities to reduce the number of your prey.The suspicion bar tells you how much adventurers will think you're just a chest, or if you're secretly a man-eating monster in disguise. Standing still and removing any witnesses are good ways to counter suspicion, while moving around and openly eating people guarantee you a blazing red bar.Customize Your PlaystyleChoose your character from one of 4 specialized mimics that have their own unique playstyles. Each mimic has their own special skills and combat specializations which can be adapted differently with each playthrough.There are the two types of mimics, wooden and reinforced, which each have their own light and heavy classes. Wooden mimics focus on motion, combining speed with deadly stealth to eliminate enemies. Reinforced mimics learn traits of human weapons and blend them with their innate mimic specialties.Full List of Planned FeaturesNote that the game is in early access, so not all listed features are guaranteed to be added. Some features may change, others may get scrapped, and some new ones may be added.Floor Upgrades and Expansion3 More Playable Mimic ClassesMore Equippable ItemsPlayer Skill TreeStealth Based on Surroundings4 More FloorsFloor SubsectionsSecret TunnelsMore Traps and PuzzlesMore Stealth Combat MechanicsMore Strategy Gameplay MechanicsPlayer TrapsPlayer MinionsMore Enemy VarietySmarter EnemiesMore Merchant NPCsMore PotionsUses for Material Loot ItemsPlayer Cosmetics and AccessoriesSociety of MimicsMore BossesEnemy BestiaryFloor MappingMerchant-Given QuestsMore Immersive GameplayBase BuildingMultiplayer Co-op and PvPArena Survival ModeLocalizationAn Ending
Patch Notes & Announcements(9)
MINORSummer 2024 Progress Update
{STEAM_CLAN_IMAGE}/43384867/949f2e303f08ea300b16e4264339d7306a7b97c5.png Happy (very late) summer, everyone! It has been a long time since our last devlog, with several reasons for that, but we hope t
MINORJanuary Progress Update
https://i.imgur.com/O4BpuJu.png Happy winter, fellow mimics. Hopefully everyone’s new year has been off to a positive start. We’re certainly excited about what the rest of 2024 has in store with Janua
MINORNovember Progress Update
https://i.imgur.com/mtSuSZc.png Hello fellow mimics! This is our first devlog for Mimicry, coming out just as the month of November has come to a close. As the first blog discussing the game's future
MAJORMinor Update - 0.2.2
Fixing more bugs, as well as adding some necessary features and changes to streamline gameplay. New Features Fire pots can now be interacted with to save the game. Added an objective tracker to the lo
HOTFIXHotfix - 0.2.1
Just a short list of bugs that have been squashed. Bug Fixes #24 Crypt spawner spawns skeletons even if skeletons are already there. #25 A null reference exception with one enemy pauses all AI detecto
MINORFloors 2 & 3 Update
Greetings fellow mimics! The game's first update is finally here, and with none too small changes. Say goodbye to the old floor 2 and take in the new sites with more to see and explore. Embark on your
MINORMimicry 0.2 Releasing Soon
The time is finally almost here for us to release the major update to Mimicry we've been working on for several months. Enjoy the trailer below showcasing some of what you can expect to find in versio
MINORThe Future of Mimicry
Hello fellow mimics, As the month draws to a close we want to thank those of you who have begun this journey with us, despite the game being in a rudimentary state. As well, we thought it would be a g
MINORMimicry Now Available in Early Access
Hello all! We are very excited today to be entering Mimicry into the beginnings of its early access stage. Presently in its new Beta state, there are only the barebones features of the game. We want t
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