EMPTY SHELL: PROLOGUE
Patch notes · News · Live player count
About
EMPTY SHELL: PROLOGUE will throw you in a dark industrial environment, a secret facility on a japanese island. Each volunteer has signed a contract for a "recovery operation" without being privy to too many details. A tense roguelite survival horror with a top down perspective.
Media Gallery(15)
Patch Notes & Announcements(71)
MINORQuick Unity fix
Hi everyone! Just a quick update to fix the recent security vulnerability issue that may affect all Unity games built in the past few years. The volunteers already have their own problems... they don'
MINORLevel exit prompt
Hey, everyone! This small update brings a prompt at the end of each level that asks for an interaction to proceed to the next one, so that you don't accidentally exit a level leaving stuff you were pl
MINORHappy Birthday!
Hey, everyone! Exactly one year ago, EMPTY SHELL: PROLOGUE was released, marking the beginning of this journey. Since then, thousands of lines of code have been written, tens of thousands of vertices
HOTFIXSteam Deck quick fix
Hey everyone, just added a quick QoL fix. Basically, if running on the Steam Deck, at first launch the default UI size will be "Big". If you already launched the game, then, if you want, you can manua
MINORTypos fix
Just fixed a couple of typos, nothing special :)
MINORSome new gameplay mechanics, QoL and more
Hey, everyone! I've just updated the Prologue, that used to be the original version of the game, with some features and improvements from the Next Fest demo and the full version. You'll find lots of Q
MAJOREMPTY SHELL release
Hey, everyone! This is it: the full version of EMPTY SHELL will be released on October 16, 10am PST, right after the Next Fest ends. The Demo will no longer be available, but i'll update the Prologue
MAJORFull Game Release Date
Hey, everyone! So, this is it: EMPTY SHELL will be released on October 16. After months of development, I am very happy to say that the time has come and I am looking forward to delivering the full ex
MINORA glimpse of the woods
The island is heavily wooded. Not all parts of the structure are interconnected with each other. To reach the west wing, volunteers will have to cross part of the woods that cover the island. {STEAM_C
MINORA printed document
This was found on the floor of one of the labs of the Facility. {STEAM_CLAN_IMAGE}/43340112/55a3ca39822ff72506c60d471f8e86089a360556.png
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