Zero Division Patch Notes — August 15, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Patch 1.03
15 August 2024
Features / Quality of Life Fixes
- Added a new Gallery, accessible from the main menu (bottom right corner), where players can browse all cards and augments in the game.
- Added a new "Run in Background" gameplay setting in the options menu (default is enabled). If this setting is disabled, the game will pause when it is not the active window, which should significantly reduce CPU/GPU load.
- Added a two-step confirmation prompt when attempting to exit out of a run after winning the game or being defeated.
Bug Fixes
- Fixed boss names not being properly localised in the end of run report.
- Fixed an issue associated with attempting to switch to another Hub screen immediately after opening a data shard or salvage.
Balance Changes
- Reduced the cost of various choices in events which require Gleam.
Notes: Some event choices that cost Gleam were very expensive compared to the costs of buying equivalent goods or services at the Broker. These have been adjusted to make them more attractive.
Known Issues
- We are investigating an issue where imprinting a card into the Failsafe doesn't work in certain situations. If you are encountering this issue, please do send a player log (usually located at \AppData\LocalLow\Robot Cat Limited\Zero Division\Player.log) to our support email address.