GamePatchNote Digest
Path of Achra Patch Notes — May 7, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

At long last, the first "official" version of PoA. This has been a very new experience for me, not just the computer stuff -- I've never worked on and thought about a single project for 2+ years like this. I have a lot of appreciation for you all who helped me do it, and tried to describe it in this credits screen:

new stuff for version 1.0
- Added 8 more cycles, can now right click the cycle bar to go down in cycle
- Added Arjana, culture, apply 1 Blind when attacked, +1 stacks of Blind applied by you
- Added Myrmidon, class, +1 Inflex per 5 points of Dexterity, Block doubled against non-adjacent enemies, shield retaliates with block-scaling death damage
- Added Apophis, religion, grants you strength every time you enter a level, causes you to inflict % max life astral damage to yourself whenever you are attacked
- 4 new starting poems, from the tablet of the vizier-imp
- 3 new tracks to round out the theme of the recent ones
- Added a brief "credits" screen

other tweaks -- as always, ongoing
- Kull now grants +1 stacks of Evasion applied by you
- Baghatar's Kilij now grants +2 physical damage per point of speed
- Takhal 2nd prayer now deals 100 * (number of enemies) damage to yourself
- Stormbringer changed, now instead gain charge on dealing ice (not freeze on lightning), removed on kill part, area damage now also triggers on divine intervention (previous freeze from lightning was causing an infinite combo involving crystal hand)
- Crowform self-damage changed to flat 15
- Zealot Hood heal reduced to 5% of max life
- Ill Manica changed, now deals poison damage on attack, applies meditate to self on dealing poison damage (previous form had an infinite combo involving cobra staff)
- Arja Spear ice damage changed to your total Block
- Xyston now increased physical damage by 20% of your armor
- Prayers no longer charge if you're dead
- Eris no longer continuously gains upgrades in the Path of Dust
- Skeleton is now treated as having a full bag in the Path of Dust
some plans for beyond v1.0
- more special void areas
- more interesting / flavorful feats
- the eternal tweaks / rebalancing of items / powers
- potentially other stuff, depending
Thank you again for joining me here. Makes me seriously very happy
*also thank you for the bug reports / typo-finding, you've caught more than I ever could alone, it's been tremendously helpful