Tiny Tactics
Patch notes · News · Live player count
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Tiny Tactics is a Tower Defense game with a heavy focus on mazing, with mechanics inspired by the Auto Chess genre.
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Tiny Tactics is a Tower Defense game with a heavy focus on mazing, with mechanics inspired by the Auto Chess genre.Tiny Tactics is a love letter to those of us who enjoy focusing on mazing in a Tower Defense. You will be considering your enemy's path at all times while you try to upgrade your units by combining duplicates, getting the perfect class combinations, and placing the right units with abilities in the right spot to maximise their impact. After mastering the mechanics of the game, players can push themselves with challenge modes that unlock when they've reached the end of the campaign map.Features107 Different units (towers)75 Different unit abilities29 Unique classes24 Unique enemies, including enemies with abilities86 Different levels with unique mazing challenges and enhancement tilesA campaign map with talents that provide unlocks, unit powerups, and other enhancementsChallenge modes to push your skillsDepths Rising Update:The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems.Update Features:New Beach Biome with 12 new levels and 5 new Enemy Types (entrance Somewhere in Summer)New Class, AquaNew Unit, RanNew Talent, Aura MagnetHeight added to levelsNew enemy type - Flying unitsExisting unit selection reworked, including units removed and units updatedExisting Features Updated:Classes Brawler and Bounty Hunter reworkedChanged Faster Hits to be a tiered talentChanged Harder Hits to be a tiered talentRebalanced existing classes counts which lost unitsAdded a Remove button to unassign talent pointsUI and UI Framework OverhalledDifficulty setting available from the startUpdated Difficulty scaling. Normal is slightly more accessible, and Nightmare is more challengingCertain more challenging Level Bonuses updated to require multiple classesUnit selection improved
Patch Notes & Announcements(31)
MINORUpdate notes for 27 Jan - Fixed traps during retry
Fixes: Fixed an issue that wouldn't properly clean up old traps when retrying a wave, causing them to try to reapply on the new wave, breaking the current level.
MINORUpdate notes for 18 Jan - Fullscreen
Fixes: Fixed an issue preventing users from exiting fullscreen
MINORUpdate notes for 18 Jan - Resart
Fixes: Fixed spelling of a button from Resart to Restart
MINORUpdate notes for 17 January - Save and load is finally here!
It's finally here, save and load! {STEAM_CLAN_IMAGE}/42689925/709bc1651eb3041d011f06430f7be7d47f54b6b0.png Along with a new ability to retry your last wave in which you lost hit points in! {STEAM_CLAN
MINORCheck out the Maze Builder bundle!
We are excited to announce a new bundle featuring two fantastic games that will test your strategic skills: Spirit of the Hellements and Tiny Tactics. In Spirit of the Hellements, you'll assemble lege
MINORUpdate notes for 6 December
Fixes: Fixed immolation crystal only applying the first tier of the buff, regardless of how many points you put into it.
MINORUpdate notes for 1 December - Fallen Lux makes a return!
Lots of you reached out about how sad you were that Fallen Lux was removed. She is back with a rework! I hope you enjoy the new Fallen Lux. New: Fallen Lux is back into the game (2 Cost, New ability)
MINORUpdate notes for November 28 - The Soda patch
Fixes: Fixed an error that could occur if you left a scout on the bench during the tutorial, crashing the bonus objective check and preventing you from completing the tutorial (fml) Fixed the 4 Resona
MINORUpdate notes for November 24
Fixes: Fixed issue where some achievements weren't being rewarded if you had completed the level prior to the achievement existing Fixed Resonator UI incorrectly displaying the old 2/4/6 buff
MINORTiny Tactics, Depths Rising
{STEAM_CLAN_IMAGE}/42689925/e226c7073eaa1972e5575f725609091befe46b09.png The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a
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