Tiny Rogues News — June 24, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello fellow Tiny Rogues,
Not to get too parasocial, but I wanted to inform you that I survived my surgery (F in the chat for my gallbladder) and short stay in the hospital. I've already been home for like 9 days but took a bit of a recovery break from working last week.
Unfortunately this entire ordeal seriously killed our development velocity.
The entirety of June has been very stale in terms of progress.
We are going to pick up in speed now again, I'll talk to you some time next month.
Cheers,
RubyDev
PS: On the bright side, in the meanwhile Thorce cooked a cool procedural explosion VFX which looks like a pixel art spritesheet but we can scale it into any radius we like without scaling pixel sizes. That means if you scale your explosion radius with items and traits, the VFX will also get bigger and feel more powerful.
