GamePatchNote Digest
MOVAFORT Patch Notes — December 29, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
You can Customize Controls

Notes:
-This version of MOVAFORT may use more memory (RAM). if it used more than 8GB make sure to report it
-All Game Settings will reset to default on game launch you can backup your settings by doing the following:
- navigate to (Steam/steamapps/common/MOVAFORT/MOVAFORT_Data/MOVAFORTDATA/SettingsDataSave)
- copy all the files inside the folder
- Start the game then exit the game after it loads
- paste the filles you copied in same location (Replace the new created files)
- Done, Start the game and enjoy
New Features
- Add Key Mapping. You can Now Change the Input controls whatever you like. You can access controls menu from main menu or from in game menu
Changed
- NPCs will no longer keep standing in shop (sell room) when player is outside the building (standing near the building counts as inside the building)
- Improved how NPCs Y Pos is calculated, NPCs will no longer go through ground and stairs
- Improved NPCs path finding and running speed
- Stamina now will regenerate a percentage of max stamina per second rather than a fixed number per second
- When standing still the stamina regeneration rate is tripled
- If player is wanted and an NPC spotted player from 12 meter or closer then player will be detect by the NPC
- Hitting a (Stones or Ores or Trees or Animals) with arrows will now show their hp on screen
Optimization
- when NPC path is saved it will only save up to 50 points of navigation
Bug Fixes
- Fixed an error that occurs when saving the game (caused by releasing the memory of all buildings navigation in the chunk but under water building don't have a navigation)
- Fixed a bug that cause shop items (and any other item) to move every time the game is saved and loaded
- Fixed player be able to skip clock tower rooms by pressing (U). this was a debug feature hopefully no one abused it
- Button (Press E to skip cutscene) will no longer appear at the loading of (free play mode)
- Fixed an error that occurs when player load the game if the game saved while he was being attacked by an NPC
- Potions that are dropped from dead animals will no longer explode when hitting the ground
- Fixed an error that occurs when player throw an item intro future portals
- Fixed the problem causing Items to have missing textures
As Always feedbacks & Suggestions are welcomed, If you found Any bugs report it on discord and it will be removed.
