Going Deep
Patch notes · News · Live player count
About
Going Deep is a game played with a third-person view. Going Deep contains action and horror genres. using different materials you can craft/upgrade weapons, armors, knives, pouches, ammos and more
Media Gallery(8)
Detailed
The disasters that took place in a rather desolate city secluded had attracted the attention of the military. The military thought that foreign countries were secretly carrying out chemical attacks here. For this reason, they sent a special military team to this region. however, things did not go as planned and everyone on the sent team disappeared.Now we will try to unravel the secrets through the eyes of someone on the team sent on this mission.Will you be able to complete this long and difficult challenge?You will pass through many challenging locations and encounter many challenging enemies. Remember, if a gambler's life is his money, a soldier's life is also his bullet. You will live the darkest days of your life here, but you have no choice, you have to GOING DEEPGeneralGoing Deep is a game played with a third-person view.Going Deep contains action and horror genres.The game has character customizations and is quite diverse.there is a lot of monster variation.Craft Systemusing different materials you can craft/upgrade weapons, armors, knives, pouches, ammos and moreStory TellingStorytelling is generally based on in-game texts. Information about the story is obtained by collecting letters, diaries, notes and similar objects written and left by other people.Console support will be enabled soon (xbox, playstation)Going Deep is the first game developed by From0. The name From0 indicates that the company was built from 0. Going Deep was put on the market without a budget.
Patch Notes & Announcements(8)
MINORPatch 0.8.7a
Bug Fix Fixed a bug that caused the menu to not load at the end of the game rocket icon renewed The error that caused the menu to be corrupted when pressing esc in the main menu has been fixed. Fixed
MAJORReady for launch
Game improvements: Added gamepad support every item no longer spawns with the same probability Added a per-game tutorial that teaches how to use bombs. When you hit one of the eating zombies, the othe
MINORPatch notes
Bug fixes: Fixed a bug that caused the item collection panel to break on some screens. Fixed a bug that caused the camera to sink into the ground. Fixed the issue where spitters could not hit if you s
MINORPatch Notes
Game improvements bullets have been added to the apartment. A message indicating the status has been added to the levers in the 3 lamp locations. Added a status message to the maze switch. monsters' s
MINORGoing Deep Patch Notes
Bug Fixes no longer falling through the bridge when we remove the fridge the door is no longer locked Empty memroy slots can no longer be loaded. Fixed a bug where zombies could not be hit due to a zo
MINORGoing Deep Patch Notes
Bug fix: Cutscenes no longer break when you repeatedly tap enter Player commands such as pulling a knife cannot be used in cutscenes anymore. Fixed an issue where the menu sometimes wouldn't open when
MINORGoing Deep 0.8.0b patch notes
Now main menu have options some UI bugs are fixed Main menu now working properly Options now working properly 2k resolutions added Some works started for diffrent systems (WIP) Macos support will be a
MINORPatch notes 0.8.0a
Main Menu is renewed Craft Menu is renewed Inventory is renewed Craft Menu is renewed Death Menu is renewed Achievements are added now you can achieve achievements.
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