GamePatchNote Digest
Repetendium Patch Notes — June 4, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Next biome is going slower than expected so a smaller patch here with the updated progression screen and some bug fixes
Changes
- Replaced the achievement screen with a progression screen which covers achievements, shows enemy kills and enemy info, which items youve used, events completed etc, something for completionists, achievements related to progression will come a little later
- New Item - Your explosions leave behind a patch of napalm dealing their damage over 5 seconds
- You can now break Vitreous Observer boss's shield by dealing alot of damage to it, the optimal way to break it is still to reflect his orb with melee though
- Swapped out a boss from the forest biome that will find its home in the upcoming biome update
- Enemies that dont grant exp no longer grant other helpful effects
- Lowered the amount of fish that spawn in the ice levels by around 40%
- Added Steam Inventory Service to the game, after playing a while theres a chance for a random item to drop, these currently have almost no purpose and are just in for testing, though you can trade/sell them on the steam marketplace if youre into that kinda thing
- As usual, the changes/additions will show up as english only until the translations are done
Bug Fixes
- Fixed a bug that caused the incorrect tooltip to show for the reflection item
- Fixed a bug that caused homing rockets to sometimes face an incorrect direction
- Challenge stones should no longer soft lock the player in certain situations
- Events should no longer drop an item if youre already at the max for said item