Blast Head Patch Notes — October 31, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Post-Steam Next Fest Update
Since Steam Next Fest, we’ve introduced several changes and new content to enrich the gameplay experience and give players more variety and strategic depth.
Changes in the DEMO Build
3 new maps + 1 special Halloween map,
Based on player feedback, all maps have been expanded to allow for more strategic gameplay.,
Added a Quest and Challenge system with extra rewards for completing objectives during a run.,
Introduced the Headgear System for the Blast Head as a collectible feature, including unique limited headpieces such as a special Halloween mask.,
Improved overall enemy wave balance.,
Added a Boss fight on Wave 20.,
The weapon and rune upgrade/progression system has been moved to a later stage in the game.,
Various UI/UX improvements to increase the visibility and clarity of certain interface elements.,
Passive skill icons are now grouped into categories and assigned distinguishable color coding.,
Improved visibility of damage received by the player.,
Enemies now display visual hit effects, as well as visual cues when damage-over-time effects are applied.
Adjusted and improved skill cost balancing in weapon upgrade trees.
Best Regards,
Basement Rift