GamePatchNote Digest
Rotwood News — June 23, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixes:
- Fixed an issue with The Tenderizer where the particle effects and sounds from the 'Unstable Equilibrium' skill would not stop when the weapon was unequipped
- Fixed an issue where when you got a mirage blueprint, the hunt summary screen would sometimes show the incorrect item
- Fixed a crash with the Assault Battery power, it no longer tries to apply charge to targets that cannot be charged
- Fixed a bug where the survival timer disappears due to Groak being able to swallow it
- Fixed a crash with legacy saves trying to load powers that no longer exist or have been removed
- Fixed a crash that could happen if a player disconnected while placing an item in town
- Fixed a UI crash where screens could be opened without setting up the proper 'focus'
- Fixed an issue where players could attempt to fight a work-in-progress boss that is not finished yet
- Improved the stability of phase transitions in the Imbued Enigmox fight