轮回修仙路 Patch Notes — June 14, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
I. Save & Reincarnation Fixes
Fixed an issue where, when a player's save file was corrupted, the game would get stuck on the "Character Selection" screen and the save list would only show one or two saves.
Fixed an error that occurred when reincarnating with a Workshop Fate (命格) mod, which prevented reincarnation from continuing.
II. Steam Workshop
Fixed an issue where subscribed Workshop mods did not appear in the in-game "Local Mods" list.
III. MOD Creation Tool Enhancements
Fixed an issue where Dao Bodies (道体) and Fates (命格) turned into pills/items had no effect when used.
Added: After using a Dao Body or Fate, its name now displays correctly on the character panel.
Fixed an issue where double-clicking a Dao Body or Fate of the "Use Item" type had no response.
Fixed an issue where custom MOD skill icons appeared blank in combat scenes.
Added: Skill effects now support a custom "cast count / summon count" (for sword light, flying swords, clones, etc.).
Fixed an issue where a deleted MOD Fate would reappear after switching screens and could not be deleted.
Fixed an issue where using a Da Luo Golden Immortal (大罗金仙) Fate made into a pill failed to unlock the flying artifact "Jue Xian Sword" (绝仙剑).
Fixed an exception caused by a data format error when cloning a Fate.
Optimized the Fate creation format. We recommend re-creating your custom Fates to prevent bugs.